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From: Michael Eager <eager@eagercon.com>
To: Michael Eager <eager@eagercon.com>,
	 gdb@sources.redhat.com,
	  Vladimir Prus <vladimir@codesourcery.com>
Subject: Re: frame cache
Date: Tue, 24 Jul 2007 18:10:00 -0000	[thread overview]
Message-ID: <46A6387F.8020303@eagercon.com> (raw)
In-Reply-To: <20070724171452.GA15843@caradoc.them.org>

Thanks for the quick reply.

Daniel Jacobowitz wrote:
> On Tue, Jul 24, 2007 at 10:01:05AM -0700, Michael Eager wrote:
>> I have a couple questions about the <target>_frame_cache
>> structure and functions.
>>
>> 1)  This appears to be a single-entry cache.  Why not keep
>>     multiple entries?
> 
> No, it isn't single-entry.  The common code in frame.c is responsible
> for passing a pointer to the correct place to store the cache for the
> current frame.

I don't see any links to the <target>_frame_cache in frame_info.
I don't see anything in frame.c which looks like it searches
for the correct <target>_frame_cache.  Can you point me at the
right place?

>> 2)  The data in the frame cache seems to be of two different
>>     types:
>>     a)  Fixed, based on analyzing the code: register offsets,
>>         stack alignment, framelessness, etc.
>>     b)  Variable, based on the call: return pc, frame base
>>
>>     It looks to me that the object code is analyzed repeatedly
>>     and this fixed information is discarded along with the
>>     variable information.
>>
>>     Why not keep a persistent cache of function specific fixed
>>     data and only discard the call-specific data when the frame
>>     cache is cleared?
> 
> No good reason.  I have thought about doing this before.  It's not
> fundamentally different from the way the DWARF unwinder works; the
> persistent part of the cache would be approximately an FDE.  It's a
> little tricky to implement, since we still need to detect stopping
> within the prologue, but not too tricky.  I suppose bonus points would
> be awarded for constructing an actual FDE :-)

I don't know about creating FDEs, but keeping persistent data
like frame pointer and size should be simple.

When I put debugging code in <target>_analyze_prologue(), I see
that it is called over and over while executing a "next" command.
All those bits going back and forth over the serial line to the
target.

>> Is there any documentation about what target-specific data
>> the frame cache is supposed to contain or how the functions are
>> supposed to work?
> 
> Not really, because it's completely up to the target what goes in
> them; it varies quite a bit between targets.
> 
> Vlad, didn't you say a week or two ago that you'd been working on some
> frame docs?

I'd appreciate anything, naturally.

-- 
Michael Eager	 eager@eagercon.com
1960 Park Blvd., Palo Alto, CA 94306  650-325-8077


  reply	other threads:[~2007-07-24 17:36 UTC|newest]

Thread overview: 17+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2007-07-24 17:08 Michael Eager
2007-07-24 17:14 ` Michael Eager
2007-07-24 17:36   ` Daniel Jacobowitz
2007-07-24 18:19     ` Michael Eager
2007-07-24 18:34       ` Mark Kettenis
2007-07-24 18:34       ` Daniel Jacobowitz
2007-07-24 17:17 ` Daniel Jacobowitz
2007-07-24 18:10   ` Michael Eager [this message]
2007-07-24 18:22     ` Daniel Jacobowitz
2007-07-24 18:45       ` Michael Eager
2007-07-24 18:45     ` Mark Kettenis
2007-07-24 19:08       ` Michael Eager
2007-07-25  2:18         ` Paul Koning
2007-07-27  9:18         ` Wenbo Yang
2007-07-30 22:01           ` Michael Eager
2007-07-30 23:07             ` Mark Kettenis
2007-07-31  3:51             ` Wenbo Yang

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