From: Frederic RISS <frederic.riss@st.com>
To: Joel Brobecker <brobecker@adacore.com>
Cc: gdb@sourceware.org
Subject: Re: Robustify frame_unwind_address_in_block heuristic?
Date: Wed, 01 Oct 2008 15:58:00 -0000 [thread overview]
Message-ID: <1222876655.6785.549.camel@crx3051.cro.st.com> (raw)
In-Reply-To: <20081001152828.GG3748@adacore.com>
Le mercredi 01 octobre 2008 à 08:28 -0700, Joel Brobecker a écrit :
> > But there's rarely anything to handle the special kind of call in your
> > 'returned-to' function, so from what's on the stack, I don't know how
> > we can tell.
>
> Perhaps there is some information either in the ret_stub or the called
> function that would allow get_frame_pc () to detect it, and thus massage
> the returned value by adding 1 so that get_frame_address_in_block
> returns the address at the start of the stub. Seems pretty hacky,
> but might work.
Yeah, I might throw another unwinder in the game that 'proxies' the
dwarf frame and returns ret_stub+1 as PC. Not really nice but it might
work.
> That being said, the backtrace must be strange, because instead of
> seeing the real caller in the backtrace, you see the ret_stub?
Well, when the user sees ret_from_irq_stub in the backtrace, she can
understand something... when she sees frobnicate_with_my_bits (or some
other unrelated stuff with a not-so-funny name) she's totally lost.
Fred
prev parent reply other threads:[~2008-10-01 15:58 UTC|newest]
Thread overview: 5+ messages / expand[flat|nested] mbox.gz Atom feed top
2008-10-01 14:42 Frederic RISS
2008-10-01 14:48 ` Daniel Jacobowitz
2008-10-01 15:26 ` Frederic RISS
2008-10-01 15:29 ` Joel Brobecker
2008-10-01 15:58 ` Frederic RISS [this message]
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