* [PATCH] Fix WOW64 process system DLL paths [not found] <20200324171734.3335-1-ssbssa.ref@yahoo.de> @ 2020-03-24 17:17 ` Hannes Domani 2020-03-24 18:33 ` Simon Marchi 0 siblings, 1 reply; 2+ messages in thread From: Hannes Domani @ 2020-03-24 17:17 UTC (permalink / raw) To: gdb-patches GetModuleFileNameEx returns for some DLLs of WOW64 processes the path inside the 64bit system directory instead of the 32bit syswow64 directory. Problem happens e.g. with dbghelp.dll: (gdb) start Temporary breakpoint 1 at 0x415a00: file fiber.cpp, line 430. Starting program: C:\src\tests\fiber.exe warning: `C:\Windows\system32\dbghelp.dll': Shared library architecture i386:x86-64 is not compatible with target architecture i386. Temporary breakpoint 1, main () at fiber.cpp:430 430 { (gdb) info sharedlibrary From To Syms Read Shared Object Library 0x77070000 0x771d4d20 Yes (*) C:\Windows\SysWOW64\ntdll.dll 0x74dc0000 0x74ebad9c Yes (*) C:\Windows\syswow64\kernel32.dll 0x75341000 0x75386a18 Yes (*) C:\Windows\syswow64\KernelBase.dll 0x6f6a1000 0x6f7c48fc Yes (*) C:\Windows\system32\dbghelp.dll 0x74d01000 0x74dab2c4 Yes (*) C:\Windows\syswow64\msvcrt.dll (*): Shared library is missing debugging information. This detects this situation and converts the DLL path to the syswow64 equivalent. gdb/ChangeLog: 2020-03-24 Hannes Domani <ssbssa@yahoo.de> * windows-nat.c (windows_add_all_dlls): Fix system dll paths. --- gdb/windows-nat.c | 28 ++++++++++++++++++++++++++++ 1 file changed, 28 insertions(+) diff --git a/gdb/windows-nat.c b/gdb/windows-nat.c index 9c5ea5c046..6f46d3d361 100644 --- a/gdb/windows-nat.c +++ b/gdb/windows-nat.c @@ -1993,6 +1993,21 @@ windows_add_all_dlls (void) return; } +#ifdef __x86_64__ + char system_dir[__PMAX]; + char syswow_dir[__PMAX]; + size_t system_dir_len = 0; + size_t syswow_dir_len = 0; + if (wow64_process) + { + GetSystemDirectoryA (system_dir, __PMAX); + GetSystemWow64DirectoryA (syswow_dir, __PMAX); + strcat (system_dir, "\\"); + strcat (syswow_dir, "\\"); + system_dir_len = strlen (system_dir); + syswow_dir_len = strlen (syswow_dir); + } +#endif for (i = 1; i < (int) (cb_needed / sizeof (HMODULE)); i++) { MODULEINFO mi; @@ -2014,6 +2029,19 @@ windows_add_all_dlls (void) #else name = dll_name; #endif +#ifdef __x86_64__ + /* Convert the DLL path of WOW64 processes returned by + GetModuleFileNameEx from the 64bit system directory to the + 32bit syswow64 directory if necessary. */ + if (wow64_process + && strncasecmp (name, system_dir, system_dir_len) == 0 + && strchr (name + system_dir_len, '\\') == nullptr) + { + strcpy (syswow_dir + syswow_dir_len, name + system_dir_len); + strcpy (name, syswow_dir); + syswow_dir[syswow_dir_len] = 0; + } +#endif solib_end->next = windows_make_so (name, mi.lpBaseOfDll); solib_end = solib_end->next; -- 2.25.2 ^ permalink raw reply [flat|nested] 2+ messages in thread
* Re: [PATCH] Fix WOW64 process system DLL paths 2020-03-24 17:17 ` [PATCH] Fix WOW64 process system DLL paths Hannes Domani @ 2020-03-24 18:33 ` Simon Marchi 0 siblings, 0 replies; 2+ messages in thread From: Simon Marchi @ 2020-03-24 18:33 UTC (permalink / raw) To: Hannes Domani, gdb-patches On 2020-03-24 1:17 p.m., Hannes Domani via Gdb-patches wrote: > diff --git a/gdb/windows-nat.c b/gdb/windows-nat.c > index 9c5ea5c046..6f46d3d361 100644 > --- a/gdb/windows-nat.c > +++ b/gdb/windows-nat.c > @@ -1993,6 +1993,21 @@ windows_add_all_dlls (void) > return; > } > > +#ifdef __x86_64__ > + char system_dir[__PMAX]; > + char syswow_dir[__PMAX]; > + size_t system_dir_len = 0; > + size_t syswow_dir_len = 0; > + if (wow64_process) > + { > + GetSystemDirectoryA (system_dir, __PMAX); > + GetSystemWow64DirectoryA (syswow_dir, __PMAX); This functions are documented to possibly fail, so let's check the return value. If there is not imaginable reason why they would fail, then I using an assertion is fine. We should also check that we have passed a large enough buffer. For example: UINT len = GetSystemDirectoryA (system_dir, sizeof (system_dir)); /* Error check. */ gdb_assert (len != 0); /* Check that we have passed a large enough buffer. */ gdb_assert (len < sizeof (system_dir)); > + strcat (system_dir, "\\"); > + strcat (syswow_dir, "\\"); > + system_dir_len = strlen (system_dir); > + syswow_dir_len = strlen (syswow_dir); > + } > +#endif > for (i = 1; i < (int) (cb_needed / sizeof (HMODULE)); i++) > { > MODULEINFO mi; > @@ -2014,6 +2029,19 @@ windows_add_all_dlls (void) > #else > name = dll_name; > #endif > +#ifdef __x86_64__ > + /* Convert the DLL path of WOW64 processes returned by > + GetModuleFileNameEx from the 64bit system directory to the > + 32bit syswow64 directory if necessary. */ > + if (wow64_process > + && strncasecmp (name, system_dir, system_dir_len) == 0 > + && strchr (name + system_dir_len, '\\') == nullptr) > + { > + strcpy (syswow_dir + syswow_dir_len, name + system_dir_len); > + strcpy (name, syswow_dir); > + syswow_dir[syswow_dir_len] = 0; > + } > +#endif Here, I wouldn't mind if you used some std::string a bit more to make the string less error-prone (even if it involves a bit more copying), but it's as you wish. Simon ^ permalink raw reply [flat|nested] 2+ messages in thread
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2020-03-24 17:17 ` [PATCH] Fix WOW64 process system DLL paths Hannes Domani
2020-03-24 18:33 ` Simon Marchi
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