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From: Simon Marchi <simon.marchi@polymtl.ca>
To: Pedro Alves <palves@redhat.com>
Cc: Simon Marchi <simon.marchi@ericsson.com>,
	gdb-patches@sourceware.org,        dblaikie@gmail.com
Subject: Re: [PATCH] Use std::vector for displaced_step_inferior_states
Date: Thu, 22 Nov 2018 17:05:00 -0000	[thread overview]
Message-ID: <68730078c8a3a37d65ad3046348ccbc6@polymtl.ca> (raw)
In-Reply-To: <a0ecf64e-55e8-10fa-4dcc-faa63ecb2369@redhat.com>

On 2018-11-22 10:32, Pedro Alves wrote:
> On 11/22/2018 03:12 AM, Simon Marchi wrote:
>> Commit
>> 
>>   39a36629f68e ("Use std::forward_list for 
>> displaced_step_inferior_states")
>> 
>> changed a hand-made linked list to use std::forward_list of pointers.
>> As suggested by David Blaikie, we might as well use values instead of
>> pointers.  And instead of a list, we might as well use a vector.  The
>> size of this list will always be at most the number of inferiors,
>> typically very small.  And in any case the operation we do in the
>> hottest path (doing a displaced step) is iterate, and iterating on a
>> vector is always faster than a linked list.
>> 
>> A consequence of using a vector is that objects can be moved, when the
>> vector is resized.  I don't think this is a problem, because we don't
>> save the address of the objects.  In displaced_step_prepare_throw, we
>> save a pointer to the step_saved_copy field in a cleanup, but it is 
>> ran
>> or discarded immediately after.
> 
> Another alternative would be to put the displaced_step_inferior_state
> object in struct inferior directly instead of keeping the objects
> on the side.  In practice, on x86 GNU/Linux at least, you end
> up with an object per inferior anyway, assuming we actually
> run the inferiors, which sounds like a good assumption.  It didn't
> use to be the case originally, since back then displaced stepping
> was a new thing that wasn't on by default.

Ok, I was wondering about that too.  I assumed that it was simply to 
avoid stuffing too much random stuff in the inferior struct.  I also 
thought about how other files use a registry for things like this.

I did a quick test of having a pointer to displaced_step_inferior_state 
in the inferior structure (the implementation of 
displaced_step_inferior_state stays in infrun.c), it seems to work well. 
  Would you prefer that?

>> @@ -1484,36 +1484,40 @@ 
>> displaced_step_closure::~displaced_step_closure () = default;
>>  /* Per-inferior displaced stepping state.  */
>>  struct displaced_step_inferior_state
>>  {
>> +  displaced_step_inferior_state (inferior *inf)
>> +    : inf (inf)
>> +  {}
> 
> explicit.
> 
>> +
>> +  if (it != displaced_step_inferior_states.end ())
>> +    displaced_step_inferior_states.erase (it);
> 
> I think this could be unordered_remove.

Thanks, I'll fix those two if we end up merging this patch.

Simon


  reply	other threads:[~2018-11-22 17:05 UTC|newest]

Thread overview: 5+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2018-11-22  3:12 Simon Marchi
2018-11-22 15:32 ` Pedro Alves
2018-11-22 17:05   ` Simon Marchi [this message]
2018-11-22 17:17     ` Pedro Alves
2018-11-23 18:26       ` Simon Marchi

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