Re: GDB and MacOS 11.4/BigSur

Sam Warner via Gdb
2021-06-29T01:45:09Z

Hi Simon,
Thank you - the added details you gave me really helped, especially when I both obtained the official 10.2 source set, and followed the BuildingForDarwin <https://sourceware.org/gdb/wiki/BuildingOnDarwin> instructions for ".configure --disable-intl”.

I successfully built now, and off to use the test-suites

Sam

> On Jun 28, 2021, at 6:34 PM, Sam Warner <samuel.r.warner@me.com> wrote:
>
> Hi,
> Shoot - my bad - I wasn’t super careful when I grabbed the source, just pulling the latest HEAD off the git repository rather than the true release set of source.
>
> Sam
>
> Ps, I did some more reading, and perhaps I skimmed over the second paragraph on BuildingForDarwin <https://sourceware.org/gdb/wiki/BuildingOnDarwin>. The "To avoid such warnings building 7.0, configure with --disable-intl” line does change the build error.
>
> 1) make clean, .configure (only), and make…. Build.withInternationalization.log
> 2) make clean, ".configure --disable-intl”, make … Build.withoutInternationalization.log
>
> With both still having issues, I reflected back that I wasn’t super careful when I grabbed the source, just pulling the latest HEAD off the git repository, and when I re-obtained the source for 10.2 I was more careful. The build is still progressing at this moment. Which is a significantly longer duration than before.
>
>
>
>> On Jun 28, 2021, at 5:29 PM, Sam Warner <samuel.r.warner@me.com <mailto:samuel.r.warner@me.com>> wrote:
>>
>> Hi,
>> I need a bit of help to speed things along.
>>
>> On macOS, zsh installs an SDK, which apparently is partially needed - yet - it produces build errors. (Attached build.log, and config.with.szh.SDKs.log)
>> Meanwhile, if I temporarily remove the SDK of zsh, then ‘./configure’ fails. (Attached config.without.szh.SDKs.log)
>>
>> I was about to start setting up LD and INCLUDE environment variables, yet I think this is already handled by “./configure"
>>
>> I’m a bit lost. Any suggestions?
>>
>> Sam
>> <config.without.szh.SDKs.log>
>> <config.with.szh.SDKs.log>
>>
>>
>>> On Jun 28, 2021, at 5:03 PM, Sam Warner <samuel.r.warner@me.com <mailto:samuel.r.warner@me.com>> wrote:
>>>
>>> Never mind - found it - https://sourceware.org/gdb/wiki/Internals%20Testsuite <https://sourceware.org/gdb/wiki/Internals%20Testsuite>
>>>
>>>> On Jun 28, 2021, at 2:51 PM, Sam Warner <samuel.r.warner@me.com <mailto:samuel.r.warner@me.com>> wrote:
>>>>
>>>> Hi,
>>>> One more newbie question. After building, is there a canned set of tests to make sure what I built matches what’s expected?
>>>> (Using gcc-11 from home-brew)
>>>>
>>>> Sam
>>>>
>>>>
>>>>> On Jun 27, 2021, at 5:48 PM, Simon Marchi <simon.marchi@polymtl.ca <mailto:simon.marchi@polymtl.ca>> wrote:
>>>>>
>>>>> On 2021-06-27 6:44 p.m., Sam Warner wrote:
>>>>>> Hi Simon,
>>>>>>
>>>>>> Thanks - yes - I’ll start with that patch first. I obtain the same call stack
>>>>>>
>>>>>> My next two things to learn is how to get the equivalent of the symbol-server working, and then to setup a developer-environment for GDB. Any pointers would be great.
>>>>>
>>>>> I don't know what symbol-server is, I can't help you with that.
>>>>>
>>>>> To build gdb, you normally just need to run these commands at the
>>>>> top-level:
>>>>>
>>>>> ./configure
>>>>> make all-gdb
>>>>>
>>>>> The built gdb will be at gdb/gdb. But there are some additional quirks
>>>>> on macOS though, so it's not as simple as that. GDB requires libgmp, so
>>>>> you need to install that. You need GNU make to build (the make that
>>>>> comes with macOS is not GNU make). You can install those using Macports
>>>>> (or Brew, I guess) or by building them by hand. You can then probably
>>>>> get by using the commands:
>>>>>
>>>>> ./configure --disable-nls CFLAGS="-g3 -O0" CXXFLAGS="-std=gnu++17 -g3 -O0" --with-libgmp-prefix=/opt/local
>>>>> gmake
>>>>>
>>>>> Update /opt/local to point where your libgmp is installed. gmake refers
>>>>> to GNU make, when installed through Macports.
>>>>>
>>>>> Simon
>>>>
>>>
>>
>