From: "Jeff Roberts" <jeffr@radgametools.com>
To: <gdb@sourceware.org>
Subject: technical question on GDB for MacOS
Date: Mon, 04 Jun 2007 03:24:00 -0000 [thread overview]
Message-ID: <A015011B205B4AF8930F20949E265E4F@office.radgametools.com> (raw)
I'm using GDB on MacOS and we do a lot of dynamically generated code in our
products. This is all done safely on various platforms with valloc and
mprotect, and everything runs fine. However, when I want to debug, I can't
convince GDB to display the disassembly for my generated code. It silently
steps and nexts just fine, but it never shows me my asm. I can't even use
the disass <addr> command, because it tells me that there is not any
functions at that address.
Is there a way to convince it to show this?
->Jeff
RAD Game Tools
next reply other threads:[~2007-06-04 3:24 UTC|newest]
Thread overview: 5+ messages / expand[flat|nested] mbox.gz Atom feed top
2007-06-04 3:24 Jeff Roberts [this message]
2007-06-04 10:55 ` Daniel Jacobowitz
2007-06-04 21:43 ` Jeff Roberts
2007-06-05 18:01 ` Michael Snyder
2007-06-05 18:15 ` Andreas Schwab
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