From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (qmail 23867 invoked by alias); 28 Jul 2011 16:25:11 -0000 Received: (qmail 23856 invoked by uid 22791); 28 Jul 2011 16:25:09 -0000 X-SWARE-Spam-Status: No, hits=-2.0 required=5.0 tests=AWL,BAYES_00 X-Spam-Check-By: sourceware.org Received: from rock.gnat.com (HELO rock.gnat.com) (205.232.38.15) by sourceware.org (qpsmtpd/0.43rc1) with ESMTP; Thu, 28 Jul 2011 16:24:55 +0000 Received: from localhost (localhost.localdomain [127.0.0.1]) by filtered-rock.gnat.com (Postfix) with ESMTP id 38C652BB362; Thu, 28 Jul 2011 12:24:55 -0400 (EDT) Received: from rock.gnat.com ([127.0.0.1]) by localhost (rock.gnat.com [127.0.0.1]) (amavisd-new, port 10024) with LMTP id 4NHbvtCxwecm; Thu, 28 Jul 2011 12:24:55 -0400 (EDT) Received: from joel.gnat.com (localhost.localdomain [127.0.0.1]) by rock.gnat.com (Postfix) with ESMTP id 039DB2BB361; Thu, 28 Jul 2011 12:24:54 -0400 (EDT) Received: by joel.gnat.com (Postfix, from userid 1000) id 5FF4D145615; Thu, 28 Jul 2011 09:24:52 -0700 (PDT) Date: Thu, 28 Jul 2011 16:25:00 -0000 From: Joel Brobecker To: Eli Zaretskii Cc: Tom Tromey , pmuldoon@redhat.com, gdb@sourceware.org Subject: Re: py-breakpoint.c fails to compile with MinGW GCC Message-ID: <20110728162452.GW1988@adacore.com> References: <83mxfye63t.fsf@gnu.org> MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Disposition: inline In-Reply-To: <83mxfye63t.fsf@gnu.org> User-Agent: Mutt/1.5.20 (2009-06-14) Mailing-List: contact gdb-help@sourceware.org; run by ezmlm Precedence: bulk List-Id: List-Subscribe: List-Archive: List-Post: List-Help: , Sender: gdb-owner@sourceware.org X-SW-Source: 2011-07/txt/msg00116.txt.bz2 > Anyway, I think it's a pity we released 7.3 with this problem > unsolved. It's the first time I hear about this problem. It's inevitable that we miss little problems like these, but there have been numerous calls over a large period of time for known problems that needed fixing. I think that the way to avoid this in the future is for people to take the pre-release, and try it out as soon as it comes out. Otherwise, there is no point in me spending the time to make a pre-release at all. -- Joel