From mboxrd@z Thu Jan 1 00:00:00 1970 From: Eli Zaretskii To: gdb@sources.redhat.com Subject: "next" single-steps all the way Date: Wed, 11 Apr 2001 05:16:00 -0000 Message-id: <200104111215.IAA15143@delorie.com> X-SW-Source: 2001-04/msg00083.html Here's a simple C++ program, call it car.cc: int count; int i, k; class Paths { public: static void car7() { for( i=0; i<10; i++) { for( k=0; k<1000; k++) { if ( (i | k) == 127) ++count; } } } }; int main() { count = 0; Paths::car7(); count += 2; return count; } I compile it like this: g++ -Wall -Os -g -o car car.cc Then debug it like this: gdb car (gdb) b 18 (gdb) r (gdb) n That "next" command takes forever to execute, because it seems to single-step the whole body of Paths::car7, instead of stepping over it. It looks like the reason is that GCC inlines the entire body of Paths::car7, and that somehow confuses the logic of "next". It normally makes a single step into car7, then puts a breakpoint on the return address of car7 and then resumes the debuggee. However, in this case, the body of Paths::car7 has no frame and no return address, so GDB continues single stepping all the way. This happens with DJGPP, so it could be something specific to the DJGPP port of GDB or the debug info emitted by the DJGPP port of GCC. I did try both with -gcoff and -gstabs+, just to be sure, and it didn't seem to help much. Do others see this on other platforms? Is my analysis of the problem correct? If so, can this be corrected somehow? I think at the very least GDB should announce that it is single stepping, so that the user expects slow execution. (The original real-life version of the above code had 4 nested loops, so the total loop count was much greater than 10000, and the program would _really_ run forever.) TIA