From: Pedro Alves <palves@redhat.com>
To: Yao Qi <qiyaoltc@gmail.com>
Cc: gdb-patches@sourceware.org
Subject: Re: [PATCH v2 13/25] Always process target events in the main UI
Date: Fri, 06 May 2016 11:53:00 -0000 [thread overview]
Message-ID: <f4f8c724-1016-38ce-38f3-15a599cac9f3@redhat.com> (raw)
In-Reply-To: <86fuvivme3.fsf@gmail.com>
On 03/22/2016 10:26 AM, Yao Qi wrote:
> Pedro Alves <palves@redhat.com> writes:
>
>> This makes target events always be always processed with the main UI
>> as current UI. This way, warnings, debug output, etc. are always
>> consistently sent to the main console.
>
> Anything wrong if we don't do so? In patch 08, current_ui is switched
> to right ui if something is typed in from that ui, isn't good to process
> events in that ui as well? say, I type some commands in one ui, and I
> expect the output go to my ui rather than the main one.
The problem is that there's no connection at all between an asynchronous
target event and "that" command that you mention. There may even not
be a command at all. E.g., say do you do "continue&" in UI 2, and then
the program spawns threads, etc. And then you type something in
UI 3 (current UI is now 3), for example, switch to another inferior "run &"
it. Consider that UI 4 may be the MI channel, and the frontend
sends MI commands meanwhile as well, thus switching the current UI too.
All the while, some random thread hits some internal event that happens
to trigger some warning deep down inside symbol reading or some such.
Where should the warning go? What if an internal error triggers? Where
should we present the query? Or any other query, for the matter?
Since it's indeterminate which is the best UI channel, best is to
define it as defaulting to the main console.
A similar issue happens with where e.g., "set debug infrun 1" output goes.
If we don't force-default to the main UI, then output for random asynchronous
events ends up going to whatever UI gdb internally happened to last switch
to, which is an internal implementation detail. (Usually it'll be the last
UI you typed in). Again in this case, I think we need to default to
the main console/UI, and then come up with something specialized for
debug output. Currently we do:
if (debug_foo)
fprintf_unfiltered (gdb_stdlog, ...);
if (debug_bar)
fprintf_unfiltered (gdb_stdlog, ...);
which sends output to the current UI's gdb_stdlog. But we may
want to say that "debug_foo" goes to UI 1, and "debug_bar" goes
to UI 2. For example, because "set debug foo 1" was activated
in UI 1, and "set debug bar" was activated in UI 2. This suggests
reworking the debug APIs to have one stream object per debug setting,
I think. Obviously, I'd rather not do this as requirement for this
series.
Thanks,
Pedro Alves
next prev parent reply other threads:[~2016-05-06 11:53 UTC|newest]
Thread overview: 56+ messages / expand[flat|nested] mbox.gz Atom feed top
[not found] <1458573675-15478-1-git-send-email-palves@redhat.com>
2016-03-21 15:21 ` [PATCH v2 03/25] Make the interpreters be per UI Pedro Alves
2016-03-21 15:21 ` [PATCH v2 22/25] Make main_ui be heap allocated Pedro Alves
2016-03-22 10:14 ` Yao Qi
2016-05-06 11:50 ` Pedro Alves
2016-03-21 15:21 ` [PATCH v2 01/25] Introduce "struct ui" Pedro Alves
2016-03-21 15:21 ` [PATCH v2 02/25] Make gdb_stdout&co be per UI Pedro Alves
2016-03-21 15:21 ` [PATCH v2 12/25] Make command line editing (use of readline) " Pedro Alves
2016-03-21 15:22 ` [PATCH v2 18/25] Replace the sync_execution global with a new enum prompt_state tristate Pedro Alves
2016-03-21 15:22 ` [PATCH v2 13/25] Always process target events in the main UI Pedro Alves
2016-03-22 10:26 ` Yao Qi
2016-05-06 11:53 ` Pedro Alves [this message]
2016-03-21 15:22 ` [PATCH v2 24/25] Add new command to create extra console/mi UI channels Pedro Alves
2016-03-21 16:31 ` Eli Zaretskii
2016-03-21 16:51 ` Pedro Alves
2016-03-21 17:12 ` Eli Zaretskii
2016-03-21 17:57 ` Pedro Alves
2016-05-26 11:43 ` Pedro Alves
2016-05-26 15:46 ` Eli Zaretskii
2016-05-26 16:03 ` Pedro Alves
2016-05-26 16:36 ` Eli Zaretskii
2016-05-26 16:41 ` Pedro Alves
2016-03-21 15:26 ` [PATCH v2 08/25] Make input_fd be per UI Pedro Alves
2016-03-22 9:46 ` Yao Qi
2016-05-06 11:53 ` Pedro Alves
2016-03-21 15:26 ` [PATCH v2 10/25] Delete def_uiout Pedro Alves
2016-03-21 15:27 ` [PATCH v2 21/25] Only send sync execution command output to the UI that ran the command Pedro Alves
2016-03-21 15:27 ` [PATCH v2 15/25] Introduce display_mi_prompt Pedro Alves
2016-03-21 15:27 ` [PATCH v2 23/25] Handle UI terminal closed Pedro Alves
2016-03-21 15:27 ` [PATCH v2 09/25] Make outstream be per UI Pedro Alves
2016-03-21 15:29 ` [PATCH v2 04/25] Introduce interpreter factories Pedro Alves
2016-03-22 8:55 ` Yao Qi
2016-05-06 11:49 ` Pedro Alves
2016-03-21 15:29 ` [PATCH v2 05/25] Make the intepreters output to all UIs Pedro Alves
2016-03-22 9:33 ` Yao Qi
2016-05-06 12:19 ` Pedro Alves
2016-03-21 15:29 ` [PATCH v2 11/25] Make current_ui_out be per UI Pedro Alves
2016-03-21 15:29 ` [PATCH v2 17/25] Make gdb_in_secondary_prompt_p() " Pedro Alves
2016-03-21 15:29 ` [PATCH v2 16/25] Simplify starting the command event loop Pedro Alves
2016-03-21 15:30 ` [PATCH v2 06/25] Always run async signal handlers in the main UI Pedro Alves
2016-03-21 15:30 ` [PATCH v2 19/25] New function should_print_stop_to_console Pedro Alves
2016-03-21 15:30 ` [PATCH v2 07/25] Make instream and serial_stdin be per UI Pedro Alves
2016-03-21 15:30 ` [PATCH v2 20/25] Push thread->control.command_interp to the struct thread_fsm Pedro Alves
2016-03-21 15:30 ` [PATCH v2 25/25] Add command to list UIs Pedro Alves
2016-03-22 10:36 ` Yao Qi
2016-05-06 11:49 ` Pedro Alves
2016-03-21 15:39 ` [PATCH v2 14/25] Make target_terminal_inferior/ours almost nops on non-main UIs Pedro Alves
2016-03-21 16:34 ` [PATCH v2 00/25] Towards great frontend GDB consoles Eli Zaretskii
2016-03-21 17:02 ` Pedro Alves
2016-03-21 17:17 ` Eli Zaretskii
2016-03-21 17:43 ` Marc Khouzam
2016-03-21 18:35 ` Marc Khouzam
2016-03-21 18:51 ` Pedro Alves
2016-03-21 19:06 ` Marc Khouzam
2016-05-06 12:58 ` Pedro Alves
2016-03-22 10:41 ` Yao Qi
2016-05-06 11:58 ` Pedro Alves
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