From: Sergio Durigan Junior <sergiodj@redhat.com>
To: Simon Marchi <simon.marchi@polymtl.ca>
Cc: GDB Patches <gdb-patches@sourceware.org>,
Pedro Alves <palves@redhat.com>, Eli Zaretskii <eliz@gnu.org>
Subject: Re: [PATCH v2] Implement the ability to set/unset environment variables to GDBserver when starting the inferior
Date: Fri, 04 Aug 2017 23:03:00 -0000 [thread overview]
Message-ID: <87mv7f7x6t.fsf@redhat.com> (raw)
In-Reply-To: <291aec4022448984a38891ddbccf08e1@polymtl.ca> (Simon Marchi's message of "Tue, 01 Aug 2017 11:53:51 +0200")
On Tuesday, August 01 2017, Simon Marchi wrote:
> On 2017-08-01 04:42, Sergio Durigan Junior wrote:
>>> I have the feeling that we can reduce the amount of boilerplate code
>>> in the set and unset methods by using std::set instead of std::vector.
>>> Performance-wise this may not be very good, since for any reasonable
>>> amount of variables, the vector would probably be more efficient. But
>>> its interface makes the code clearer and lighter, in my opinion. I
>>> suppose we could always make something with a set-like interface and
>>> behavior implemented on top of a vector.
>>
>> I thought about using std::set, but given that I was recently called
>> out
>> for doing "premature pessimization", I chose to stick with std::vector.
>> I agree that for some cases std::set would make things easier to
>> implement/understand.
>
> Yeah, the thing with std::set that simplifies the code is its
> interface, not its implementation. And it would indeed not be a good
> idea performance-wise (both CPU cycles and memory) to use std::set for
> something that would typically contain a handful of elements at the
> most. So that's why I think using something that has (part of) the
> interface of an std::set but implemented on top of an std::vector
> would be good. I'll try to prototype something soon.
So, I've been thinking about this implementation over the last few days,
but it's still a bit confuse to me. My C++-foo is not so good as yours,
so maybe you can give me a hand.
From what I understood initially, your intention was to make a new class
that inherited from std::vector but overloaded/implemented methods to
mimic what a std::set would do. However, after reading a bit, it
doesn't seem like a good idea to inherit from std::vector (or any std
containers). Which made me realize that maybe you are talking about
creating a class that encapsulates a std::vector, without inheriting
from it, and that provided the regular .push_back, .insert, .empty,
etc., methods, but in an enhanced way in order to e.g. prevent the
insert of duplicated elements, which is one of the things we miss from
std::set.
Am I in the right direction here? Also, I started to think... I don't
envision the user setting thousands of user-set environment variables,
so *maybe* using std::set would be OK-ish for our use case scenario. I
don't know. While I understand the concern about premature
pessimization, I'm also not a fan of complicating the implementation
just for a little bit of optimization either.
WDYT?
--
Sergio
GPG key ID: 237A 54B1 0287 28BF 00EF 31F4 D0EB 7628 65FC 5E36
Please send encrypted e-mail if possible
http://sergiodj.net/
next prev parent reply other threads:[~2017-08-04 23:03 UTC|newest]
Thread overview: 35+ messages / expand[flat|nested] mbox.gz Atom feed top
2017-06-29 19:41 [PATCH] Implement the ability to transmit " Sergio Durigan Junior
2017-07-10 21:32 ` Sergio Durigan Junior
2017-07-13 21:47 ` Simon Marchi
2017-07-14 17:34 ` Sergio Durigan Junior
2017-07-27 3:36 ` [PATCH v2] Implement the ability to set/unset " Sergio Durigan Junior
2017-07-27 17:10 ` Eli Zaretskii
2017-07-27 22:05 ` Simon Marchi
2017-08-01 2:33 ` Sergio Durigan Junior
2017-08-01 9:35 ` Simon Marchi
2017-08-04 22:56 ` Sergio Durigan Junior
2017-07-29 22:36 ` Simon Marchi
2017-08-01 2:43 ` Sergio Durigan Junior
2017-08-01 9:54 ` Simon Marchi
2017-08-04 23:03 ` Sergio Durigan Junior [this message]
2017-08-05 18:14 ` Simon Marchi
2017-08-12 4:34 ` Sergio Durigan Junior
2017-08-12 8:11 ` Simon Marchi
[not found] ` <256083325d9f9c4cc4f5518fe6e5292d@polymtl.ca>
2017-08-12 4:19 ` Sergio Durigan Junior
2017-08-13 6:19 ` [PATCH v3] " Sergio Durigan Junior
2017-08-21 19:11 ` Sergio Durigan Junior
2017-08-24 19:25 ` Simon Marchi
2017-08-28 21:25 ` Sergio Durigan Junior
2017-08-28 23:13 ` [PATCH v4] " Sergio Durigan Junior
2017-08-31 19:37 ` Simon Marchi
2017-08-31 20:34 ` Sergio Durigan Junior
2017-08-31 20:39 ` Simon Marchi
2017-08-31 20:49 ` [PATCH v5] " Sergio Durigan Junior
2017-08-31 21:03 ` Simon Marchi
2017-08-31 21:26 ` Sergio Durigan Junior
2017-09-05 15:33 ` Thomas Preudhomme
2017-09-05 16:26 ` Simon Marchi
2017-09-05 17:09 ` Thomas Preudhomme
2017-09-05 18:41 ` Simon Marchi
2017-09-06 8:36 ` Thomas Preudhomme
2017-09-01 6:19 ` Eli Zaretskii
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