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From: Pedro Alves <palves@redhat.com>
To: Tom Tromey <tromey@redhat.com>
Cc: gdb-patches@sourceware.org
Subject: Re: [PATCH 1/2] avoid infinite loop with bad debuginfo
Date: Thu, 14 Nov 2013 17:34:00 -0000	[thread overview]
Message-ID: <52850730.1060109@redhat.com> (raw)
In-Reply-To: <1384375873-32160-2-git-send-email-tromey@redhat.com>

On 11/13/2013 08:51 PM, Tom Tromey wrote:
>        while (VALUE_LVAL (new_val) == lval_register && value_lazy (new_val))
>  	{
> -	  frame = frame_find_by_id (VALUE_FRAME_ID (new_val));
> +	  struct frame_id last_frame_id = VALUE_FRAME_ID (new_val);
> +
> +	  frame = frame_find_by_id (last_frame_id);
>  	  regnum = VALUE_REGNUM (new_val);
>  
>  	  gdb_assert (frame != NULL);
> @@ -3521,6 +3523,11 @@ value_fetch_lazy (struct value *val)
>  						   regnum, type));
>  
>  	  new_val = get_frame_register_value (frame, regnum);
> +	  if (VALUE_LVAL (new_val) == lval_register
> +	      && value_lazy (new_val)
> +	      && frame_id_eq (VALUE_FRAME_ID (new_val), last_frame_id))

I think this should also check the regnum:

	  if (VALUE_LVAL (new_val) == lval_register
	      && value_lazy (new_val)
	      && last_regnum == VALUE_REGNUM (new_val);
	      && frame_id_eq (VALUE_FRAME_ID (new_val), last_frame_id))

Makes sense to me with that change.  But see below.  It seems very odd
to me that we'd get into a situation where we have two frames with the
same id.

> +	    error (_("infinite loop while fetching a register; "
> +		     "probably bad debug info"));

What swallows this error?

As it leads to:

    Backtrace stopped: previous frame identical to this frame (corrupt stack?)

I'd mildly suggest changing the new error to match (corrupt stack?)

	    error (_("infinite loop while fetching a register (corrupt stack?)"));

However,

>     #4  0x0000007fb7f0956c in clone () from /lib64/libc.so.6
>     #5  0x0000007fb7f0956c in clone () from /lib64/libc.so.6
>     Backtrace stopped: previous frame identical to this frame (corrupt stack?)

Doesn't this all then mean that we somehow ended up with two identical
frames with the same id on the frame chain (#4 and #5) ?
That seems very wrong to me.

It seems to be a better fix would be to make
get_prev_frame_1/get_prev_frame_raw discard frame #5 before it
was ever linked in.  Either that, or, if we really need to keep
#5 linked in, we should find a way for frame_id_eq (#4, #5) to
return false.

-- 
Pedro Alves


  reply	other threads:[~2013-11-14 17:24 UTC|newest]

Thread overview: 31+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2013-11-13 20:51 [PATCH 0/2] fix multi-threaded unwinding on AArch64 Tom Tromey
2013-11-13 20:51 ` [PATCH 2/2] handle an unspecified return address column Tom Tromey
2013-11-22 18:22   ` Tom Tromey
2013-11-26 13:55   ` Joel Brobecker
2013-11-26 14:30     ` Mark Kettenis
2013-11-26 14:37       ` Joel Brobecker
2013-11-26 14:41         ` Mark Kettenis
2013-11-26 14:42           ` Joel Brobecker
2013-11-26 14:50           ` Tom Tromey
2013-11-26 15:05           ` Tom Tromey
2013-11-26 15:16       ` Tom Tromey
2013-11-26 16:11         ` Joel Brobecker
2013-11-13 22:03 ` [PATCH 1/2] avoid infinite loop with bad debuginfo Tom Tromey
2013-11-14 17:34   ` Pedro Alves [this message]
2013-11-18 18:25     ` Tom Tromey
2013-11-19 15:10       ` Pedro Alves
2013-11-19 15:47         ` Tom Tromey
2013-11-19 16:33           ` Pedro Alves
2013-11-19 19:07             ` Tom Tromey
2013-11-19 20:24               ` Pedro Alves
2013-11-19 20:56                 ` Tom Tromey
2013-11-20 18:27                   ` [PATCH] Don't let two frames with the same id end up in the frame chain. (Re: [PATCH 1/2] avoid infinite loop with bad debuginfo) Pedro Alves
2013-11-21  0:33                     ` Tom Tromey
2013-11-21 16:40                       ` Pedro Alves
2013-11-21 19:25                         ` Tom Tromey
2013-11-22 14:13                           ` [COMMITTED] Make use of the frame stash to detect wider stack cycles. (was: Re: [PATCH] Don't let two frames with the same id end up in the frame chain. (Re: [PATCH 1/2] avoid infinite loop with bad debuginfo)) Pedro Alves
2013-11-22 14:29                         ` [PATCH] Don't let two frames with the same id end up in the frame chain. (Re: [PATCH 1/2] avoid infinite loop with bad debuginfo) Pedro Alves
2013-11-22 14:52       ` [PATCH 1/2] avoid infinite loop with bad debuginfo Pedro Alves
2013-11-22 17:16         ` Tom Tromey
2013-11-22 17:56           ` Pedro Alves
2013-11-19 15:52     ` Tom Tromey

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