Hi, This is very simple patch which makes the SH simulator use the same memory on Windows as it does on other platforms. As far as I can tell the simulator is like this because, once upon a time, Windows typically ran on low memory machines or without virtual memory or something. Clearly this is no longer the case (not compared to the size of the simulator anyway) and I can see no good reason why the default should be any different to other machines. The user may still override the setting via the 'target sim' command, of course. I don't know what 'GO32' refers to so I have left it alone. Andrew Stubbs