[PATCH v2 27/31] Use ui_file_as_string in gdb/language.c

Pedro Alves
2016-10-19T01:13:01Z

yyyy-mm-yy Pedro Alves <palves@redhat.com>

* language.c (add_language): Use ui_file_as_string and adjust to
use std::string.
---
gdb/language.c | 7 ++-----
1 file changed, 2 insertions(+), 5 deletions(-)

diff --git a/gdb/language.c b/gdb/language.c
index 39faecc..2869d75 100644
--- a/gdb/language.c
+++ b/gdb/language.c
@@ -538,7 +538,6 @@ add_language (const struct language_defn *lang)
/* For the "set language" command. */
static const char **language_names = NULL;
/* For the "help set language" command. */
- char *language_set_doc = NULL;

int i;
struct ui_file *tmp_stream;
@@ -609,19 +608,17 @@ add_language (const struct language_defn *lang)
languages[i]->la_name + 1);
}

- language_set_doc = ui_file_xstrdup (tmp_stream, NULL);
+ std::string language_set_doc = ui_file_as_string (tmp_stream);
ui_file_delete (tmp_stream);

add_setshow_enum_cmd ("language", class_support,
(const char **) language_names,
&language,
- language_set_doc,
+ language_set_doc.c_str (),
_("Show the current source language."),
NULL, set_language_command,
show_language_command,
&setlist, &showlist);
-
- xfree (language_set_doc);
}

/* Iterate through all registered languages looking for and calling
--
2.5.5