Re: Update some sim copyright headers to GPLv3-or-later

Joel Brobecker
2012-12-20T03:58:13Z

Mike,

Thanks for looking at the patch :).

> NAK on sim/bfin/linux-fixed-code.s. that is code coming from the
> Linux kernel and licensing that under GPLv3 instead of GPLv2 would be
> entirely pointless (the Linux kernel isn't going GPLv3) and just cause
> me headaches.

I will revert the change for now, but I will also ask the FSF what
they want us to do. We were told explicitly that all files that
were GPLv2 or later should have been switched to GPLv3 or later.
One tiny change in the copyright header should be manageable, IMO,
particularly since you're already going to see a yearly change in
the copyright years as well.

> the sim/bfin/aclocal.m4 change doesn't make sense as that is a
> generated file and it's changing the license on a macro that's been
> imported from an external project. so it'll just get "reverted" next
> time the file gets regenerated.

I don't understand exactly the status of this file. Can I just
regenerate the "reverted" version and the project will still work?

> for the others, i'm guessing this was a script based conversion ? i'm
> not sure this can be blindly done as someone has to double check there
> aren't any GPLv2 specific files. unlikely, and probably already
> problematic if such an issue exists, but still better to verify first
> ...

Yes, it was a script based conversion (or rather, perl one-liners).
But I used a regexp that verified that we had the option of switching
to a later version of the GPL. I scanned a large number of the changes,
but I did not check each one of them individually.

--
Joel