commit 1491fbdd98bd0bd63717f03f64c24bdda3917029 Author: Joel Brobecker Date: Fri Sep 25 14:51:45 2009 -0400 Check instrunction slot num and type before deciding which slot to save. diff --git a/gdb/ia64-tdep.c b/gdb/ia64-tdep.c index 674204a..bbde5f6 100644 --- a/gdb/ia64-tdep.c +++ b/gdb/ia64-tdep.c @@ -635,6 +635,12 @@ ia64_memory_insert_breakpoint (struct gdbarch *gdbarch, return val; } + /* Check for L type instruction in slot 1, if present then bump up the slot + number to the slot 2. */ + template = extract_bit_field (bundle, 0, 5); + if (slotnum == 1 && template_encoding_table[template][slotnum] == L) + slotnum = 2; + /* Slot number 2 may skip at most 2 bytes at the beginning. */ bp_tgt->shadow_len = BUNDLE_LEN - 2; @@ -657,12 +663,6 @@ ia64_memory_insert_breakpoint (struct gdbarch *gdbarch, return val; } - /* Check for L type instruction in slot 1, if present then bump up the slot - number to the slot 2. */ - template = extract_bit_field (bundle, 0, 5); - if (slotnum == 1 && template_encoding_table[template][slotnum] == L) - slotnum = 2; - /* Breakpoints already present in the code will get deteacted and not get reinserted by bp_loc_is_permanent. Multiple breakpoints at the same location cannot induce the internal error as they are optimized into