From: Pedro Alves <pedro@codesourcery.com>
To: Michael Snyder <msnyder@specifix.com>
Cc: gdb-patches@sourceware.org
Subject: Re: Testing gdb/monitor.c
Date: Fri, 04 Jul 2008 10:58:00 -0000 [thread overview]
Message-ID: <200807041158.05794.pedro@codesourcery.com> (raw)
In-Reply-To: <1215111474.3549.47.camel@localhost.localdomain>
Thanks Michael,
On Thursday 03 July 2008 19:57:54, Michael Snyder wrote:
> On Thu, 2008-07-03 at 14:59 +0100, Pedro Alves wrote:
> > Guys,
> >
> > If I wanted to do some changes to the monitor target(s) (monitor.c),
> > what's the best and easiest way to test them? I never used this
> > target before. Do I need hardware for that, or is there
> > some (maintaned) --target that uses it with a simulator? Or?
>
> Hmmm...
>
> The "monitor" target is for debugging a "bare metal" development
> board that has no operating system, and doesn't even have a gdb
> "stub" that can communicate using the remote protocol.
>
> It works by sending "rom monitor" type commands and interpreting
> their output.
>
> Such a system is unlikely to implement threads.
> I understand your desire to canonicalize target thread behavior, though.
>
> I don't know of any way to test the monitor target, except
> by using real hardware that has a rom monitor for which gdb
> has a syntax spec.
>
> It would certainly be possible to construct a gdbreplay-like
> software emulation that would mimic a monitor target, but you
> would still need a real one from which to record some sessions.
>
> The return on investment would probably be small, though...
> ;-/
"probably"? :-)
--
Pedro Alves
prev parent reply other threads:[~2008-07-04 10:58 UTC|newest]
Thread overview: 3+ messages / expand[flat|nested] mbox.gz Atom feed top
2008-07-03 14:00 Pedro Alves
2008-07-03 18:58 ` Michael Snyder
2008-07-04 10:58 ` Pedro Alves [this message]
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